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Audio credits

Quiet Voyages uses recorded ambient audio from the Moodist audio collection. The collection identifies its third-party sounds as licensed under the Pixabay Content License or Creative Commons Zero (CC0).

Recordings are included as part of this listening experience. View the source file list.

Ocean: waves · Heavy rain: heavy rain · Rain: light rain · Thunder: thunder · Forest: wind in trees · Birdsong: birds · Stream: river · Wind: wind · Campfire: campfire · Night: crickets · Rain on a window: rain on window · Waterfall: waterfall.

Hacker’s Den

Mechanical keyboard: Keyboard Typing 5 (WhiteFox, Mechanical) by grcekh, CC0. Computer hum: d0 gentle Computer hum with hard drive access by dav0r, CC0. White noise: the Moodist prerecorded noise collection. These tracks are normalized for softer background listening.

Everyday escapes & travel

Coffee shop, inside a train, sailboat, and windshield wipers: Moodist recorded audio collection. Dock: Dock, Wood, Creak, Water, Laping by Filipe Chagas (CC0). Car: Car Interior, Driving on Highway by bmacphail (CC0). Trimmed, normalized, and loop boundaries crossfaded for background listening.

Quiet Games

Game water, bird and wooden-tap effects are trimmed and gently faded from the stream, birds and CC0 mechanical-keyboard recordings credited above. The nature beds use shortened, crossfaded versions of the stream, birds and rain recordings.

Expanded nature & comfort library

Water droplets, whale song, rainforest, owl, cat purring, wind chimes and library recordings are from the same Moodist sound collection. Their original paths and pinned source revision are recorded in the source file list. Trimmed and normalized for gentle playback.

Quiet Games completion and catch chimes use a softly faded excerpt of the credited wind-chimes recording. Game scores are local progress indicators.

Detailed fishing effects use soft excerpts of the credited wind (cast), water droplets (bite), sailing water (splash), and physical keyboard recordings (reel rhythm). These are edited recording-based Foley effects, not synthesized tones.

Natural fishing effects

The skill fishing game uses unpitched excerpts of the credited sailboat water, droplets, and wooden dock recordings. Only gentle fades and lower gain are applied. Dock creaks provide subtle tackle movement Foley; no keyboard or synthesized chime is used for fishing.